From antique cartography to personalized logs, lots of beautiful connections mapped out this week! We also found visualizations that make sense of mythological relationships, suss out the virality of content, and a font like none other.

From antique cartography to personalized logs, lots of beautiful connections mapped out this week! We also found visualizations that make sense of mythological relationships, suss out the virality of content, and a font like none other.
We’ve announced open roles here in LA for Creative Directors and Art Directors. Add to the list: Interactive Designers. Details below, more job openings to come so stay tuned!
This Saturday, JESS3 helped sponsor MobileUXCamp in Washington, DC. The full-day event brought together members of the mobile community (both professionals and enthusiasts) to discuss the here-and-now of mobile technology and their projections for the future.
you should wireframe more than you design, you should design more than you code. design twice, code once. my thought was to have the viewer notice how the forms on the left are round and lighter, and then as you move down the line to the right they turn darker, fewer, and more rigid. the round […]
as one youtube commenter puts it “This is why Apple rocks. Their products reach even the most newest of users.” it would be interesting to test technology products with audiences like this.
does this happen in your design/ux presentations?
Jerome gave this great presentation at CanUX last year. I posted it here for your enjoyment.
JESS3 just got accepted to the UX Challenge in the arctic Svalbard, Norway this October http://www.uxchallenge.com/
Fascinating.
by bryce