Is there a secret recipe for a strong infographic? Recently, we discussed this idea with some of our peers in the Society of Digital Agencies (SoDA). Yesterday, in “What Makes a Good Infographic? Part 1,” our Associate Creative Director for Editorial, Simon Steinhardt, looked at infographics from an editorial angle. Today I’ll be talking design.
What’s the difference between a good infographic and a bad one? Recently, we discussed this idea with some of our peers in the Society of Digital Agencies (SoDA). In part 1, I take the editorial perspective on good infographics. Tomorrow, in part 2, our Information Design Director, Tiffany Farrant-Gonzalez, will tackle the design perspective.
Wine label design has been so interesting as wine drinking has become more popular all over the world. There are some labels that want to make you judge the book by the cover, some that staunchly cling to their classic looks, some that try to emulate classic looks, modern and experimental ones, and also plenty of terrible awful stuff.
Running up to their big Storytelling Lab Day this October, Ogilvy London asked some of its key partners to come in and talk about the many different aspects of storytelling week-by-week in the form of a Lab Lunch. This past week JESS3’s information design director, Tiffany, presented to the Ogilvy team all about visual storytelling with data.
Being from Oregon, I have an inherent arrogance and self-proclaimed knowledge of all things lager, amber, ales, porters, stouts, hefeweizen, microbrewed, delicious and culturally profound.
We are seeing more and more video content on the web these days. Videos that cross lines between entertainment, marketing and art.
Can’t have it all.
This week, the offices of 1707 L Street faced off in a Pumpkin Carving Competition.
QR codes have been around for years, but with more people carrying smart phones than ever, they have seen a rise a huge rise in popularity in the US in recent months.
In an ever expanding, ever evolving online world, living in an echo chamber is a route towards obsolescence (and so is designing with web 1.0 browsers and UIs in mind, but I digress). To truly compete in this dynamic environment means a regular influx of best known methods and ideas from leaders in their fields.